What is NEVERMIND?
Nevermind is a psychological horror puzzle game that uses a heart rate sensor to challenge the player to stay calm in uncomfortable situations. It is an independent game developed within the USC Games Program by students with diverse backgrounds and emphases, in collaboration with industry experts and advisors from a variety fields, and with additional support from artists at the the Atlantic College University. The game is currently a PC-only Proof of Concept that demonstrates the potential of an expanded experience. Although there is no set release date at this time, we look forward to making the game fully public at some point further on down the road. In the meantime, you can support and get ahold of your very own copy of Nevermind through our currently running Indiegogo campaign.
The World of NEVERMIND
Nevermind’s world exists primarily within the heads of trauma victims who do not remember or cannot process the traumatic event that forever changed their lives. It is the player’s goal to explore deep inside the dark, twisted minds of these patients to discover and identify the origin of the forgotten trauma so that the victim may be able to reconcile their past and begin their path to healing. You are a new agent at the Neurostalgia Institute – a psychiatric clinic that uses uses advanced neuroprobing technology to reveal the dark shadows locked away in the mind. You must delve inside the subconscious of these patients to unlock these buried memories. However, be careful not to let the terror of these landscapes drag you down into your own Hell. The mind is fragile and it can easily break. If the horrors of a patients' minds entangle you too deeply, you may not be able to save them...or yourself....