NEVERMIND Mention on Polygon

Thanks for the mention, Polygon!! It’s a huge honor to be listed even on the same page as games like Narbacular Drop, P.B. Winterbottom, and Cloud!! The Student Competition category received more than 300 entries across consoles, PC and mobile platforms. This brings the total number of competition entries close to 900, the largest number of entrants in IGF history.… (more…)

NEVERMIND on Quarter-Per-Play

Doug Comstock shares his thoughts on horror games along with some very kind words about Nevermind in “Quarter-Per-Play!” While adjusting the playing-field to properly address the issues horror games have faced in predictability and replayability; Nevermind’s biofeedback-enhanced game-play is poised to change the way horror games are designed fundamentally, and could possibly provide a new angle for anxiety management. As a player’s… (more…)

NEVERMIND Announced as Serious Games Showcase and Challenge 2012

NEVERMIND just got announced as a finalist in this year’s Serious Games Showcase and Challenge in Orlando!!!  We’re really excited about this opportunity and want to thank all of the selection committee at the challenge for recognizing NEVERMIND as the word of passion that it is. Check out the press release here.

NEVERMIND in BONUS DAMAGECAST // IndieCade 2012

The gentlemen at Extra Damage (@ExtraDamage) recently posted an excellent episode of their podcast covering some of the great games at IndieCade (FTL, Guacamelee, Hidden in Plain Sight, Open Source, and Wooden Sen’SeY) – including Nevermind and an interview with our very own Erin Reynolds! Check it out here!

GAME.minder Report 21 – More Indie Than Indie(cade)

Check out this great recap of some of the games at IndieCade (including a very kind mention of Nevermind) by the guys from Handelabra Studio. Check out the original post here.

NEVERMIND Mention in Gamasutra’s Recap of IndieCade 2012

Thank you to Gamasutra for their mention of NEVERMIND in their Recap of IndieCade 2012. I watched a girl who “doesn’t play games” dominate Super Space __ for 30 minutes, saying “it’s not as intimidating as I thought!” I overheard indie dev Anna Anthropy say that never had she felt so safe around game fans. I saw my friend Erin Reynolds display… (more…)

Erin on CNN’s iReport

CNN iReport shot a great interview with Erin talking about NEVERMIND.  Check it out below!

NEVERMIND in The Examiner’s IndieCade 2012 Recap

Thank you to the Examiner for doing a great recap of this year’s IndieCade Game Festival in Culver City, California.  Check out what they had to say about Nevermind: Nevermind is another game with an innovative, conceptual twist. It is a nightmarish, first person horror survival game, akin in concept to the movie The Cell, allowing a player to enter people’s nightmares… (more…)

DEVELOPER VIDEOS: The Narrative

This week, the NEVERMIND team discusses the overarching narrative of the game.

DEVELOPER VIDEOS: The Audio Landscape

Great sound design and score are absolutely essential to the horror genre.  Here is a video with NEVERMIND’s amazingly talented sound team composed of Dustin Painter, Derek Baird, and Jeff Tinsley.  Seriously, these guys are awesome.